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Animation

I began my career as a character animator in film, later getting a general artist animator role in games. I quickly found my self writing tools to solve any limitations we were having and discovered a passion for technical art.

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Character animation continues to be infused in much of what I do as a Tech Artist, whether its with making animator friendly rigs, cloth simulation on films like Pirates of The Caribbean, or with the motion and timing of my VFX.

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